It's A Wrap: Microsoft Kills The Kinect, Will No Longer Manufacture It.

The Kinect was pushed hard when the Xbox One first launched as every console had it bundled.

One of the biggest application of Kinect technology is being seen in Microsoft's HoloLens augmented reality headset.

In exclusive interviews with Fast Company, Kinect creator Alex Kipman and Xbox Devices Marketing general manager Matthew Lapsen revealed that Microsoft has shut down the production of Kinect.

Microsoft which released its fastest selling consumer electronics device Kinect in 2010 has now made a decision to finally end its production. Dwindling sales figures forced Microsoft to ditch the Kinect and sell the Xbox One as standalone at cheaper rates.

However, the extra processing power the Kinect demanded and the high cost of the Xbox One with it, meant graphically intensive games struggled to run at the 1080p resolution, and the costly console had consumers turn to Sony's PlayStation 4 instead. Again, nothing fancy, as the plain black controller represents a similar design to the one that originally came with the Xbox One when it launched back in 2013. More so when you consider than neither the Xbox One S or Xbox One X have ports for the Kinect, requiring users to spend for an additional accessory to use it. Kinect's multiple sensors and cameras made it possible by sensing gestures and spoken commands. The technology's ability to recognize faces, voices, and bodies is something that is also very important.

RIP Kinect. We hardly knew you.

Nevertheless, the Kinect still found more niche uses among a developer community, including the exploration of its use in business and healthcare sectors.

Microsoft even tried to bring Kinect even more mainstream with the Xbox One, but the pricing and features failed to live up to expectations, the report said. Kinect units now out in the wild are the last ones folks can buy.

  • Essie Rivera